Tag #Monetization

bbc.com
🌐 85% Global Worthiness
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The Sims at 25: A Customizable Success Story

Celebrating 25 years, The Sims video game franchise, initially doubted, boasts 85 million players of its latest installment (Sims 4), available in 18 languages, due to its customizable gameplay and active community creating modifications, including diverse character traits.

Progress

32% Bias Score

Reduced Inequality
cnbc.com
🌐 75% Global Worthiness
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Meta to Test Ads on Threads Platform

Meta is testing ads on its Threads app with a few companies in the U.S. and Japan, marking its first attempt to generate revenue from the platform that launched in July 2023 and has over 300 million monthly users.

Progress

36% Bias Score

Decent Work and Economic Growth
bbc.com
🌐 75% Global Worthiness
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WhatsApp's Business-Focused Revenue Model

WhatsApp, a Meta-owned messaging app with nearly 3 billion users, generates revenue by providing businesses tools to directly interact with customers within the app, including transactional features and marketing integration with Facebook and Instagram. This contrasts with other messaging apps using...

Progress

12% Bias Score

Reduced Inequality
elmundo.es
🌐 % Global Worthiness
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X's Bot Problem: Indian Bots, Monetization, and the Black Market

Indian bots are flooding X to profit from Elon Musk's new verification system and thriving black market for social media accounts.

Progress

0% Bias Score

forbes.com
🌐 75% Global Worthiness
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Five Income Streams for Content Creators to Build a Sustainable Business

A content creator with a six-figure income from coaching and content since 2019 details five income streams: brand deals, affiliate marketing, social media platforms, writing blogs, and developing their own products, emphasizing diversification for financial stability.

Progress

40% Bias Score

Decent Work and Economic Growth
forbes.com
🌐 75% Global Worthiness
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Five Strategies to Monetize Skills After Burnout

The article presents five actionable ways to monetize personal skills and expertise after burnout, including charging for free services, promoting existing resources, creating timely promotions, offering limited-time problem-solving, and following up with existing networks, empowering individuals to...

Progress

44% Bias Score

Decent Work and Economic Growth
german.china.org.cn
🌐 85% Global Worthiness
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Global App Spending Rises Despite Download Decline in 2024

Global consumer spending on mobile apps and games reached \$127 billion in 2024, a 15.7% increase, while downloads fell by 2.3% to 110 billion; the top 10 apps generated 13.7% of spending, and subscription apps, though only 5% of total apps, accounted for 48% of revenue.

Progress

24% Bias Score

Reduced Inequality