Game Innovation Stifled by IP Protection: Nemesis System Patent and Nintendo Lawsuit
Warner Bros. patented the Nemesis system from Shadow of War (2017), preventing other game developers from using this innovative mechanic; meanwhile, a Costa Rican supermarket won a lawsuit against Nintendo for using the name "Super Mario", highlighting the complexities of intellectual property in th...
Game Innovation Stifled by IP Protection: Nemesis System Patent and Nintendo Lawsuit
Warner Bros. patented the Nemesis system from Shadow of War (2017), preventing other game developers from using this innovative mechanic; meanwhile, a Costa Rican supermarket won a lawsuit against Nintendo for using the name "Super Mario", highlighting the complexities of intellectual property in th...
Progress
52% Bias Score
Games Workshop's £126.8m Profit: Miniatures to Marvel-Level Success?
Games Workshop, founded in 1975, reported £126.8m profit in the second half of 2024, fueled by miniatures, licensing deals, and the success of its video game Space Marine II (4.5 million copies sold in its first month).
Games Workshop's £126.8m Profit: Miniatures to Marvel-Level Success?
Games Workshop, founded in 1975, reported £126.8m profit in the second half of 2024, fueled by miniatures, licensing deals, and the success of its video game Space Marine II (4.5 million copies sold in its first month).
Progress
48% Bias Score
Nintendo Unveils Nintendo Switch 2 with Larger Screen, Backward Compatibility
Nintendo revealed the Nintendo Switch 2, a slightly larger version of the original console with a roughly 25% bigger screen, maintaining backward compatibility; it will be shown in detail on April 2nd, 2025, followed by hands-on events in various cities starting April 4th.
Nintendo Unveils Nintendo Switch 2 with Larger Screen, Backward Compatibility
Nintendo revealed the Nintendo Switch 2, a slightly larger version of the original console with a roughly 25% bigger screen, maintaining backward compatibility; it will be shown in detail on April 2nd, 2025, followed by hands-on events in various cities starting April 4th.
Progress
44% Bias Score
Ubisoft Explores Strategic Options Amidst Share Price Decline
French video game publisher Ubisoft announced Thursday it is exploring strategic options, including a potential sale, after a year of declining share prices, criticism of its pricing and release strategies, and a previous report that its major shareholders were considering a buyout.
Ubisoft Explores Strategic Options Amidst Share Price Decline
French video game publisher Ubisoft announced Thursday it is exploring strategic options, including a potential sale, after a year of declining share prices, criticism of its pricing and release strategies, and a previous report that its major shareholders were considering a buyout.
Progress
44% Bias Score
MBE Awarded for Dementia Care Campaign in Football
Penelope Watson, wife of former footballer Dave Watson, received an MBE for her campaign advocating for better dementia care in football, including establishing memory clubs and working with the family of Jeff Astle, who died from a degenerative brain condition; other Nottinghamshire residents also ...
MBE Awarded for Dementia Care Campaign in Football
Penelope Watson, wife of former footballer Dave Watson, received an MBE for her campaign advocating for better dementia care in football, including establishing memory clubs and working with the family of Jeff Astle, who died from a degenerative brain condition; other Nottinghamshire residents also ...
Progress
16% Bias Score
Survival Games Reflect Societal Anxieties in the Age of AI and VR
The increasing popularity of survival video games since 2009 correlates with growing societal pessimism, with AI and VR technologies now amplifying their realism and emotional impact, raising ethical concerns about addiction and desensitization.
Survival Games Reflect Societal Anxieties in the Age of AI and VR
The increasing popularity of survival video games since 2009 correlates with growing societal pessimism, with AI and VR technologies now amplifying their realism and emotional impact, raising ethical concerns about addiction and desensitization.
Progress
36% Bias Score
US Government Considers Action Against Tencent, Following TikTok Ban
Following the TikTok ban, the US government is considering targeting Tencent, a major Chinese video game company with stakes in Riot Games (League of Legends), Epic Games (Fortnite), and others, raising concerns about Chinese influence and national security.
US Government Considers Action Against Tencent, Following TikTok Ban
Following the TikTok ban, the US government is considering targeting Tencent, a major Chinese video game company with stakes in Riot Games (League of Legends), Epic Games (Fortnite), and others, raising concerns about Chinese influence and national security.
Progress
56% Bias Score
Welsh Studio Revives Interactive Movie Genre, Bypassing Hollywood
Wales Interactive, a 15-person Welsh game studio, is reviving the Full Motion Video (FMV) game genre by creating interactive movies, bypassing Hollywood distribution, and collaborating with local creatives, resulting in a diverse portfolio and recent BAFTA Cymru Award nomination.
Welsh Studio Revives Interactive Movie Genre, Bypassing Hollywood
Wales Interactive, a 15-person Welsh game studio, is reviving the Full Motion Video (FMV) game genre by creating interactive movies, bypassing Hollywood distribution, and collaborating with local creatives, resulting in a diverse portfolio and recent BAFTA Cymru Award nomination.
Progress
40% Bias Score
Ubisoft Faces Potential Sale Amidst Delays and Strategic Review
Facing delays for its Assassin's Creed game and exploring strategic options, Ubisoft, with 18,666 employees and a market capitalization of \$1.65 billion, is speculated to be acquired by Tencent or Savvy Games Group due to its high cost base and the involvement of the Guillemot brothers.
Ubisoft Faces Potential Sale Amidst Delays and Strategic Review
Facing delays for its Assassin's Creed game and exploring strategic options, Ubisoft, with 18,666 employees and a market capitalization of \$1.65 billion, is speculated to be acquired by Tencent or Savvy Games Group due to its high cost base and the involvement of the Guillemot brothers.
Progress
56% Bias Score
Video Game Industry Shifts Away From Live Service Model After Mass Layoffs
The video game industry experienced massive layoffs in 2023 and 2024 due to the failure of multiple live-service games, leading to a shift towards premium single-player titles in 2025, such as GTA VI and Death Stranding 2.
Video Game Industry Shifts Away From Live Service Model After Mass Layoffs
The video game industry experienced massive layoffs in 2023 and 2024 due to the failure of multiple live-service games, leading to a shift towards premium single-player titles in 2025, such as GTA VI and Death Stranding 2.
Progress
48% Bias Score
Next Nintendo Switch Rumored to Achieve PS4 Pro Performance in Docked Mode
Rumors suggest the next Nintendo Switch will offer PS4 Pro-level performance when docked, a significant upgrade over its predecessor, but handheld mode will be closer to base PS4 capabilities; however, the original Switch's success suggests this is not a critical concern.
Next Nintendo Switch Rumored to Achieve PS4 Pro Performance in Docked Mode
Rumors suggest the next Nintendo Switch will offer PS4 Pro-level performance when docked, a significant upgrade over its predecessor, but handheld mode will be closer to base PS4 capabilities; however, the original Switch's success suggests this is not a critical concern.
Progress
44% Bias Score
Tetris's Global Success: A Partnership Story
Alexey Pajitnov, a Soviet game designer, created Tetris, which Henk Rogers, an entrepreneur, helped distribute globally, selling over 520 million copies, overcoming Soviet bureaucracy and business challenges in a partnership that defied geopolitical and economic barriers.
Tetris's Global Success: A Partnership Story
Alexey Pajitnov, a Soviet game designer, created Tetris, which Henk Rogers, an entrepreneur, helped distribute globally, selling over 520 million copies, overcoming Soviet bureaucracy and business challenges in a partnership that defied geopolitical and economic barriers.
Progress
16% Bias Score